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Consumables Edit

Consumables is split into three categories: Food, Drink, and Miscellaneous. Each food and drink will give adventures and substat gain(s) when consumed, and depending on the item, will add to Fullness and Drinkness. Fullness and Drinkness is simply a way of stopping players from overusing items for adventures, the more adventures a food or drink gives, the more fullness it will give the player. When a player has reached 20 Fullness and/or Drinkess, they will no longer be able to eat and/or drink until rollover. Miscellaneous items also work this way, but they do not give adventures, only substat boosts, when consumed.

Food Edit

Name Effects Adventures Gained
Melon
Apple
Bunch of Grapes 2-?
Broccoli
Potato Inedible until cooked
Whale Steak Inedible - must be cooked?
Baked Potato
Popcorn 2-4
Corn on the Cob
Cakeroll
Loaf of Bread 2-4
Soggy Mushroom


Drink Edit

Name Effect Adventures Drinkness
Martini


HealingEdit

Name Effect Other
generic healing potion
green seashell
red seashell


Miscellaneous Edit

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